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How to Play

Welcome to Nine Lives Network, territory warfare in the world of Nethara.

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1

Register with Twitter

Connect your ๐• account to create your Nine, your magical cat warrior in Nethara.

2

Join a House

Choose from 9 elemental houses. Each house gives your Nine different base stats (ATK, HP, SPD) that define how you fight. You can also try the AI-powered Sorting Ceremony, which scans your profile and assigns a house with a personalized roast.

โš  You can switch houses once per week, but points earned under your old house don't carry over. Choose wisely!

3

Open Your First Pack

Get 5 free spell cards every day: 1 Basic Attack, 1 Basic Defend, and 3 random spells with rarity rolls. No login = no pack, they don't stack up.

4

Deploy to Zones

Head to Nethara Live. Pick a zone, deploy your Nine, equip a card, and fight for territory. Combat cycles every 15 minutes.

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Your house determines your Nine's base ATK, HP, and SPD. Each house has a distinct combat identity. Using cards from your own house gives a ร—1.3 effect boost.

๐Ÿ”ฅSmoulders
๐ŸŒŠDarktide
๐ŸŒฟStonebark
๐Ÿ’จAshenvale
โšกStormrage
๐ŸŒ™Nighthollow
โ˜€๏ธDawnbringer
๐Ÿ”ฎManastorm
โ˜ ๏ธPlaguemire
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Card Stats

Cards are your Nine's weapons. Every card has 5 stats that boost your Nine when equipped:

ATK HP SPD DEF LUCK

Cards also have effects like BURN, WARD, HEAL, SILENCE, POISON, and more. 24 effects in total that trigger during combat.

Card Types

AttackHigh ATK, low HP. Designed to deal damage fast.
DefendLow ATK, high HP. Built to absorb hits and hold zones.
SupportBalanced stats. Heals allies and buffs your team.
ManipulationDebuffs enemies with silence, hex, drain, and weaken.
UtilitySpeed and luck boosts, dodge, and free casts.

Rarities

When you pull a card, rarity is rolled. Higher rarity = bonus ATK/HP and more durability charges:

โ˜… Common ยท Base stats ยท 5 charges
โ˜…โ˜… Uncommon ยท +1 stat ยท 8 charges
โ˜…โ˜…โ˜… Rare ยท +1 ATK & HP ยท 12 charges
โ˜…โ˜…โ˜…โ˜… Epic ยท +2 ATK & HP ยท 18 charges
โ˜…โ˜…โ˜…โ˜…โ˜… Legendary ยท +3 ATK & HP ยท 30 charges

Sharpness

Every card has a sharpness meter (0โ€“100%). Each zone combat cycle reduces sharpness by 1%. As sharpness drops, your card's stats are reduced โ€” at 0% sharpness, the card fights at only 50% power.

Sharpen your cards by feeding duplicate cards or same-house cards. You never lose a card permanently โ€” just keep them sharp.

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๐Ÿ”ฅ Nethara Live: Territory Warfare

Deploy your Nine to zones across Nethara. You can be on multiple zones at once. Every 15 minutes, all Nines on a zone fight automatically. Your equipped card's stats boost your Nine and its effects trigger during combat. The guild with the most surviving HP controls the zone.

One zone each day is the Daily Objective, worth ร—1.5 bonus points. Cards lose 1% sharpness per combat cycle on zones.

โš”๏ธ Quick Duels: 1v1 PvP

Both players reveal a card simultaneously. Higher ATK deals damage. Best of 3 rounds. Duels are free, and cards are never consumed. The perfect "I have 2 minutes" mode.

๐Ÿฐ The Gauntlet: Solo PvE

Fight sequential AI battles, each harder than the last. Rewards scale with depth. Progress resets daily. How far can you get today? Cards are never consumed.

๐Ÿ‰ Weekly Boss: Guild Co-op Raid

A world boss spawns Monday and must die by Friday. Massive HP pool that scales with player count. The boss hits everyone each cycle (AOE). At 50% HP it gains SILENCE, at 25% it adds AOE BURN and POISON.

Cards lose sharpness here (like zones). Top damage dealers and the killing blow earn big bonus points.

๐Ÿ“œCOMING SOON

๐Ÿ“œ The Chronicle: Twitter Narrative

Every day, @9LVNetwork posts a four-act collaborative story on ๐•. Reply in character as your Nine. The bot reads replies, weaves players into the narrative, and awards points. Get named in the story for a massive flex.

Act 4's ending is unpredictable. Sometimes the biggest guild wins, sometimes the lone underdog gets the bonus. You can't game it. Just show up and write something brilliant.

Chronicle points count toward the main leaderboard. A Twitter-only player can be competitive without ever touching the web app.

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Guilds vs Houses

House = your class (how you fight). Guild = your faction (who you fight for). Guilds are crypto communities, friend groups, or any team. "$BONK Legion" and "Cat Lovers United" are both valid guilds.

A well-built guild wants house diversity: DPS, tanks, healers, and controllers. Going all one house is a risk. One SILENCE effect shuts down your whole team.

No guild? Lone Wolves get ร—1.5 ATK in combat to compensate for fighting solo.

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How Points Work

Everything you do earns season points. Zone battles, duels, gauntlet runs, boss raids, and Chronicle participation all count. Points feed the main leaderboard and convert to $9LV tokens.

You never lose points. You stop earning, but you never go backwards. Card rarity doesn't affect points, only combat performance.

Leaderboards

Compete across multiple boards: Player (main), Guild, House, Duel (Elo rating), Gauntlet (highest floor), and Zone Control (total cycles held). Season prizes go to the top players, winning house, and top guilds.

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Midnight Reset (UTC)

Every day at midnight UTC: all Nines heal to full HP, zone power decays 30โ€“50%, attrition effects process, daily quests reset, a new daily pack becomes available, and the Daily Objective zone changes. Deployed cards remain active.

Start Playing โ†’